Thursday, June 1, 2023

OUH Magic Words: Trading Limitations

Sorry for the godawful title- this post is specifically an examination of the Muted Verse (32.1) and Melodramatic Enchantments (26.1) Features from my stuff here. The change in title is just to better reflect design thoughts as I stumble on? 

It's not classic GLOG wizardry, but maybe its something you'll find interesting anyway.

Friday, May 12, 2023

OUH Magic Words: Mystical Knowledge

I started work on OUH in college, back in 2017ish. It's undergone a lot of changes over the years- this Feature included- but a lot of the core DNA has remained intact since then.

It's the simplest of the spellcasting, but I feel like it's robust besides and that's what makes Mystic Knowledge my personal favorite. Also because when going to try and make a core-Wizard I just ended up making a Stand-User.

OUH Magic Words: Primer

Per the sound advice of CyberChronometer on Phlox’s server, I’m going to try and do write-ups on some of the moving pieces of OUH- arbitrarily jumping in with the Magic system instead of a well-rounded look at things. (I'm sorry if that makes it harder to follow along, I'll try to ease into it / shorthand as makes sense. I just physically couldn't get to sleep without doing this.)

Please: tear into this. Discuss this at me. Personally attack me for the fool and blasphemer I am.

Sunday, May 7, 2023

Rations, Downtimes, & Travelling

I have always been kind of loosey-goosey with travel rules and such. I feel like even more than most other mechanics, they're the kind of thing that can be highly subjective depending on the playgroup. The ones I put into the current version of OUH never sat right with me, because they were my attempt at codifying something that's... really not there too much?

This is my attempt to fix that with something that I hope flows a little better. I would put it into a main book revision but I haven't had a chance to run them at a table yet first, so planning on doing that and polishing them up a little first.

If your group uses similar rules for whatever system you play or you have any critiques or advice, feel free to reach out.

Sunday, April 30, 2023

OUH Test Features

I've released some new "Test Features" for On Unnamed Horizons- basically just some new Features for players which have been rattling around my notes for a bit.

Fair warning: none of these have been tested unlike those Features from the main book, but hopefully they're all fun or worth a test.

Also I wrote these up in a day and am realizing at the time of writing I forgot to run spellcheck but:

here we are.


EDIT: Spellcheck has been run- but the pain remains.


Monday, April 24, 2023

Life On The Mound

Life's been busy, as always. This year has been rough with some side obligations and work taking up a lot of my creative energy, limiting me to little side tasks and such. I don't expect that to drastically change any time soon, so I'm trying to do what I can.

Part of that is finally doing more with a little setting idea that's been rattling around in my head for the last few years. That and trying to work my way out of my shell, and to be less afraid to share stuff.

Anyway, here's a  v i d e o  I plan on using as a little pre-session zero teaser for some of my players. It was made in a mad dash this past weekend. I'm also not an expert- so excuse any errors and my nasally Midwestern voice. I hope you enjoy.









This post © 2025 by Ro Pham is licensed under CC BY-NC-ND 4.0

Wednesday, November 30, 2022

what do you think they dream about

by Ro Pham


















trying out a new art asset creation thing, edited up by yours truly

photo assets used are from the public domain






This post © 2025 by Ro Pham is licensed under CC BY-NC-SA 4.0